# Conform tool

**URL:** <https://forum.nomadsculpt.com/t/conform-tool/1961>\
**Category:** Feature Request\
**Created:** [March 15, 2021, 5:26pm UTC](https://forum.nomadsculpt.com/t/conform-tool/1961 "2021-03-15T17:26:09Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Costorella\_Stefano](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/costorella_stefano/32/1551_2.png) [@Costorella\_Stefano](https://forum.nomadsculpt.com/u/Costorella_Stefano)\
**Post date:** [March 15, 2021, 5:26pm UTC](https://forum.nomadsculpt.com/t/conform-tool/1961/1 "2021-03-15T17:26:09Z")

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it would be nice to have a conform tool. For those who do not know it allows to paint the deformation of an object taking into account the surface of the target object. for example deform a piece of fabric so that it takes the shape of the body that there is below or then a piece of armor which must adapt to an arm etc … it is very practical in 3dsmax.

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**Author:** ![dcipperley](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/dcipperley/32/3120_2.png) [@dcipperley](https://forum.nomadsculpt.com/u/dcipperley)\
**Post date:** [March 17, 2021, 7:30am UTC](https://forum.nomadsculpt.com/t/conform-tool/1961/2 "2021-03-17T07:30:42Z")

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I believe ZBrush has something like this called the MatchMaker brush.
