# Can’t colour mesh maybe normals are flipped somehow?

**URL:** <https://forum.nomadsculpt.com/t/can-t-colour-mesh-maybe-normals-are-flipped-somehow/10122>\
**Category:** Bug Report\
**Created:** [February 20, 2023, 2:05pm UTC](https://forum.nomadsculpt.com/t/can-t-colour-mesh-maybe-normals-are-flipped-somehow/10122 "2023-02-20T14:05:43Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Alex\_McPherson](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/alex_mcpherson/32/13552_2.png) [@Alex\_McPherson](https://forum.nomadsculpt.com/u/Alex_McPherson)\
**Post date:** [February 20, 2023, 4:22pm UTC](https://forum.nomadsculpt.com/t/can-t-colour-mesh-maybe-normals-are-flipped-somehow/10122/4 "2023-02-20T16:22:33Z")

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Thank you I managed to find this setting you suggest literally after posting this. This was after a Boolean merge with a joined array repeater if that helps.

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