# Can I borrow Nomad’s effects into other programs?

**URL:** <https://forum.nomadsculpt.com/t/can-i-borrow-nomad-s-effects-into-other-programs/6326>\
**Category:** Tips, Tutorials and Help\
**Created:** [March 25, 2022, 8:15pm UTC](https://forum.nomadsculpt.com/t/can-i-borrow-nomad-s-effects-into-other-programs/6326 "2022-03-25T20:15:35Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Alan\_Tandelov](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/alan_tandelov/32/8966_2.png) [@Alan\_Tandelov](https://forum.nomadsculpt.com/u/Alan_Tandelov)\
**Post date:** [March 25, 2022, 8:15pm UTC](https://forum.nomadsculpt.com/t/can-i-borrow-nomad-s-effects-into-other-programs/6326/1 "2022-03-25T20:15:35Z")

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I made a sculpt I want to render in Blender. I usually use some convoluted combination of matcap shaders and vertex paint but in this sculpt I heavily leaned on AO and Curvature. It’s really hard to replicate that style in PBR blender. Is there a method to transfer post process? Stupid question, I know. But there a chance for everything.

 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/c/ca4c5da23c5a8007a3b36a19c8c9a8a4bfe20d7c.jpeg)  
 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/1/1db612eb2b12f952af2efcf141ad586e9c4ec302.jpeg)

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [March 25, 2022, 9:35pm UTC](https://forum.nomadsculpt.com/t/can-i-borrow-nomad-s-effects-into-other-programs/6326/2 "2022-03-25T21:35:19Z")

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No you can’t do that.

There is a postprocess AO in blender but it will have a different effect.

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<div class="post-metadata">

**Author:** ![Alan\_Tandelov](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/alan_tandelov/32/8966_2.png) [@Alan\_Tandelov](https://forum.nomadsculpt.com/u/Alan_Tandelov)\
**Post date:** [March 25, 2022, 9:57pm UTC](https://forum.nomadsculpt.com/t/can-i-borrow-nomad-s-effects-into-other-programs/6326/4 "2022-03-25T21:57:09Z")

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yeah, it’s really different for sure! =) I’ve been fiddling with AO node but it’s hard to match the bias from Nomad. Do you have some experience with that stuff? If you’ve got some i’ll be so grateful

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<div class="post-metadata">

**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [March 26, 2022, 2:11am UTC](https://forum.nomadsculpt.com/t/can-i-borrow-nomad-s-effects-into-other-programs/6326/5 "2022-03-26T02:11:07Z")

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In case you don’t know you can boost the ao strength in blender with a value higher than 1 (by the keyboard).  
By adjusting the distance, you can get something a bit similar maybe.

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<div class="post-metadata">

**Author:** ![Alan\_Tandelov](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/alan_tandelov/32/8966_2.png) [@Alan\_Tandelov](https://forum.nomadsculpt.com/u/Alan_Tandelov)\
**Post date:** [March 26, 2022, 1:13pm UTC](https://forum.nomadsculpt.com/t/can-i-borrow-nomad-s-effects-into-other-programs/6326/6 "2022-03-26T13:13:15Z")

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Yeah, but it has more effect on overall size rather that curvature bias.

I found a solution, although a convoluted one. DIdn’t know i can export Nomad’s camera.  
I made two renders, one in Nomad, second in Blender with no materials. Now i’ll try to combine them in compositing

 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/9/9913e95a12361b09e2549cd8cda9d312152c90c4.jpeg)

 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/c/c5260a11e44826f061b1d88cc71f273a3671a701.jpeg)
