# Bulk / multi UV unwrap

**URL:** <https://forum.nomadsculpt.com/t/bulk-multi-uv-unwrap/24942>\
**Category:** Feature Request\
**Created:** [August 25, 2026, 11:16pm UTC](https://forum.nomadsculpt.com/t/bulk-multi-uv-unwrap/24942 "2026-08-25T23:16:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![AccFQ](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/accfq/32/25768_2.png) [@AccFQ](https://forum.nomadsculpt.com/u/AccFQ)\
**Post date:** [August 25, 2026, 11:16pm UTC](https://forum.nomadsculpt.com/t/bulk-multi-uv-unwrap/24942/1 "2026-08-25T23:16:45Z")

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I have no idea if it’s even programmatically possible but I would love to be able to check a bunch of meshes in my project and UV unwrap them all at once so I can get them into Procreate quicker
