# Branch option for Tube tool

**URL:** https://forum.nomadsculpt.com/t/branch-option-for-tube-tool/24714
**Category:** Feature Request
**Created:** [July 24, 2026, 8:14pm UTC](https://forum.nomadsculpt.com/t/branch-option-for-tube-tool/24714 "2026-07-24T20:14:45Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Vertex\_Senpai](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/vertex_senpai/32/20099_2.png) [@Vertex\_Senpai](https://forum.nomadsculpt.com/u/Vertex_Senpai)
#### Post date: [July 24, 2026, 8:14pm UTC](https://forum.nomadsculpt.com/t/branch-option-for-tube-tool/24714/1 "2026-07-24T20:14:45Z")

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Is it possible to add a feature like this to the tube tool ? A branch that can be created from the main trunk / spline ? It will be super easy to create limbs for creature base meshes and trees this way. (I know it’s probably a very stupid idea but just asked anyway )

 ![branch tube](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/3X/9/8/98744899c8f6696b109b46ee3980e949c77f3d22.jpeg)
