# Assign keys for rotate in move tools

**URL:** <https://forum.nomadsculpt.com/t/assign-keys-for-rotate-in-move-tools/24855>\
**Category:** Feature Request\
**Created:** [August 16, 2026, 8:47am UTC](https://forum.nomadsculpt.com/t/assign-keys-for-rotate-in-move-tools/24855 "2026-08-16T08:47:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Alejandro\_Santos](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/alejandro_santos/32/29669_2.png) [@Alejandro\_Santos](https://forum.nomadsculpt.com/u/Alejandro_Santos)\
**Post date:** [August 16, 2026, 8:47am UTC](https://forum.nomadsculpt.com/t/assign-keys-for-rotate-in-move-tools/24855/1 "2026-08-16T08:47:37Z")

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First of all, I’d like to say that the latest updates to Nomad Sculpt are amazing – my heartfelt congratulations on the work. To improve this wonderful programme, I’d suggest adding the option to control the mesh rotation using the keyboard (windows version) – for example, with the arrow keys – when using the ‘Move’ and ‘Elastic’ tools, because without a graphics tablet, it’s impossible to do this and you also have to go to great lengths to make even slight rotations.

Thanks, and I hope you like the idea. By the way, the only way to get past ZBrush is with a proper adaptation of ZModeler – that would be perfect.
