# Armature manipulation/posing for pre-rigged fbx models? (Import stuff rigged in Blender, pose on the go?)

**URL:** https://forum.nomadsculpt.com/t/armature-manipulation-posing-for-pre-rigged-fbx-models-import-stuff-rigged-in-blender-pose-on-the-go/10672
**Category:** Feature Request
**Created:** [April 2, 2023, 1:29am UTC](https://forum.nomadsculpt.com/t/armature-manipulation-posing-for-pre-rigged-fbx-models-import-stuff-rigged-in-blender-pose-on-the-go/10672 "2023-04-02T01:29:49Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Lunaire\_io](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/lunaire_io/32/8885_2.png) [@Lunaire\_io](https://forum.nomadsculpt.com/u/Lunaire_io)
#### Post date: [April 2, 2023, 1:29am UTC](https://forum.nomadsculpt.com/t/armature-manipulation-posing-for-pre-rigged-fbx-models-import-stuff-rigged-in-blender-pose-on-the-go/10672/1 "2023-04-02T01:29:49Z")

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Was just thinking how cool it would be if there was a function to import models from Blender that already have armatures/rigging data (FBX seems like the most likely format here) and be able to pose stuff.

I don’t know if IK posing would be a pain to implement, but I’d honestly be really happy with just basic FK manipulation of pre-existing armatures.

Apologies in advance if this has already been suggested! It’s been a while since I visited the forums, took a break from 3d to let my brain cool down after a year going down the Blender rabbit hole. 🙂 Happy to see that Nomad is still thriving! ❤
