I’m working on a 3d production system and was considering adding ‘Edit in Nomad’ feature to it but am unsure if I can somehow add a publish hook/plugin to nomad to save the glb to a specific location with a specific naming. Any info on this would be appreciated.
I want this feature badly too.
Sending models to Nomad is easy, but there’s no way to bring them back into Blender.
cmd = f’open -a “{nomad_path}” “{export_path}”’ if platform.system() == ‘Darwin’ else f’“{nomad_path}” “{export_path}”’
subprocess.run(cmd, shell=True, check=True)