# Any Plans to Open Up Nomad Sculpt's API for Plugin Development?

**URL:** <https://forum.nomadsculpt.com/t/any-plans-to-open-up-nomad-sculpts-api-for-plugin-development/25303>\
**Category:** Feature Request\
**Created:** [October 21, 2026, 9:35am UTC](https://forum.nomadsculpt.com/t/any-plans-to-open-up-nomad-sculpts-api-for-plugin-development/25303 "2026-10-21T09:35:58Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sen](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/sen/32/33813_2.png) [@Sen](https://forum.nomadsculpt.com/u/Sen)\
**Post date:** [October 21, 2026, 9:35am UTC](https://forum.nomadsculpt.com/t/any-plans-to-open-up-nomad-sculpts-api-for-plugin-development/25303/1 "2026-10-21T09:35:58Z")

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Hi! I’m currently developing a Maya plugin similar to ZWrap, and I’d also love to create a similar plugin for Nomad Sculpt, which I’m thinking of calling **NWrap**.

Are there any plans to open up Nomad Sculpt’s API to third-party developers? It would be awesome to see more possibilities for plugin development in Nomad!
