# Add checkboxes to Render panel to ignore "Darken unselected objects" and other "visual" options

**URL:** <https://forum.nomadsculpt.com/t/add-checkboxes-to-render-panel-to-ignore-darken-unselected-objects-and-other-visual-options/15425>\
**Category:** Feature Request\
**Tags:** nomadsculpt\
**Created:** [April 23, 2024, 8:47am UTC](https://forum.nomadsculpt.com/t/add-checkboxes-to-render-panel-to-ignore-darken-unselected-objects-and-other-visual-options/15425 "2024-04-23T08:47:12Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![unapedra](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/unapedra/32/21461_2.png) [@unapedra](https://forum.nomadsculpt.com/u/unapedra)\
**Post date:** [April 23, 2024, 8:47am UTC](https://forum.nomadsculpt.com/t/add-checkboxes-to-render-panel-to-ignore-darken-unselected-objects-and-other-visual-options/15425/1 "2024-04-23T08:47:12Z")

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Whenever exporting a final render, I was seeing that **the final render was much darker than the render preview (pressing 4 fingers on screen) or the Turntable**. It turns out I had checked the “Darken unselected objects” options in the general settings.

As both the render preview and the Turntable ignore this option, there should be a way to be able to keep these options selected (so I don’t have to re-check them everytime I go back to sculpting) while not showing in the final render. **The behaviour between the render preview/turntable and the export render should be the same.**

**Adding some checkboxes, the same as “Transparent background” and “Show interface”, could greatly improve this experience** , allowing to show them if the user wants it (to highlight a selection in the render, for example), but making it clear the reason why it may appear darker in the final render than in the viewport render preview. **Same applies to other visual options, such as “Outline”.**

I hope this features gets its way as it would ease very much the rendering workflow, and thank you for this incredible software!
